"If the game won't do it, we build it ourselves."
Custom ArmA 3 systems engineered by Clan of Brothers — an AI battlefield commander, smarter pilots, attack drones, combat effects, and real fieldcraft. Join a CoB server and the Launcher delivers what that server runs. No manual installs.
"Autonomous Battlefield Commander"
The crown jewel of the arsenal. AI Zeus gives any side a thinking commander — it gathers intel through the eyes of its own units, weighs it against real military doctrine, and answers with maneuver, artillery, CAS, and reinforcements. No scripting, no babysitting. Drop it in and fight a war.
It runs entirely server-side — players connect with zero extra downloads — and speaks NATO, Eastern Bloc, and Guerrilla doctrine out of the box, plus four WWII doctrines keyed automatically to IFA3, Spearhead 1944, and Faces of War factions.
Engineered in-house, fielded on our servers — join and the Launcher delivers, or subscribe on the Steam Workshop.
Replaces the stock AI's clumsy attack runs with real doctrine — every AI aircraft with attack orders flies a proper profile picked for its airframe, munitions, and the threat picture.
An offensive drone threat for any mission — AI-piloted drones hunt players and AI alike, dropping ordnance, strafing with machine guns, or diving in as kamikazes.
Suppression you can feel. Incoming fire and nearby blasts degrade your vision, hearing, and nerve — the psychological weight of combat, simulated.
War is ugly. Bullet wounds, dismemberment, blood trails, and charred remains — the battlefield finally shows what happened on it.
Cover is no longer binary — choose your walls wisely. Real penetration physics decide whether that wall saves you: rounds punch through by material and caliber, ricochet, spall, and fragment.
Night vision modeled on the real hardware — AN/PVS-14A, PVS-31A, GPNVG-18, and PSQ-20 ENVG, each with its own tubes, field of view, and quirks.
Battlefield Hive Mind — an Anduril-inspired IVAS visor that fuses every linked soldier and drone into one shared sensor picture. What any node sees, every node sees.
The Next Generation Short Range Interceptor — a shoulder-fired AA missile built to kill drones, helicopters, and low-flying jets before they kill you.
Your uniform finally matters. AI detection scales with how well your camo matches the terrain — plus stance, movement, vegetation, light, and weather. Built on NATO camouflage research.
Grass is finally concealment. Ground clutter grants a genuine detection gradient against AI — go deep enough into vegetation and you disappear entirely.
No more AI ghosting through sandbags and walls. Raycast geometry checks catch clipping units and push them back where physics says they belong.
"The range is hot."
Every system above is best experienced the way we run it — in a live op with the unit. Deploying takes about two minutes, and the Launcher does the heavy lifting.
★ How To Deploy